List of gods
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- Leapora -- goddess of the heart and weather -- patron goddess of Maybury. Her relic is the ever-burning torch. She holds the relic of Venera.
- Her temple is on the top of a mountain surrounded by storms.
- The elementals considered her their mother. When the gods lost powers, she stayed in her temple and had illusions of her children blow in with the wind and out with the wind.
- We replaced her with Theranesa and she was immedietly killed.
- Her temple is on the top of a mountain surrounded by storms.
- Voluptas -- goddess of love and fertility -- patron goddess of Safrilla. Her relic is a heart-shaped locket. She holds the relic of Dreav.
- Her temple is surrounded by an orgy calling for her return. She is one of the goddesses who chose to stay in her temple to keep her powers. To reach her through her temple the group had to fight things while solving emo-love poetry.
- Voluptas herself was whiny and moody and demanded that the group get her relic from "that bitch Arobata" and go tell Danil that she is desperately in love with him and convince him to love her. She doesn't understand why he rebuffs her love.
- When the group traveled back through Safrilla later, once they left town, they were pursued by Succubus and Incubus who demanded a locket the group didn't have (or some characters who were highly charmed and loving every moment of being sucked dry would have happily given it *cough* Asir *cough)
- Venera -- goddess of Ethics and Pride -- patron goddess of Protana. Her relic is an unmanageably large sword. She had the relic of Alastrine. This was the fourth relic the group obtained
- Venera's temple is at the center of a paladin order's citadel. she is one of the goddesses that chose to stay in her temple to keep her powers. She throws parties for herself with fake people in attendance and is generally very lonely (and self-centered).
- After fighting a flind and several gnolls to prove their worth to the order of Venera's Paladin, the group went through moral challenges to decide if they leaned more towards Aristotalean ethics, Deontology, or Consequentailism. They had to solve the trials in a consistent way in order for a door to be opened.
- After partying and getting high with a very frazzled and indecisive Venera, the group convinced her that it was ethical for her to give them Alastrine's relic and that they would bring her relic to her soon. Venera, always thebesthost, gave everyone party favors: Marrick got electrifying bubbles, Asir got a fan that dispels magic and says "Venera, Venera, Venera," Thanch got a glass that says "I was at Venera's 293023rd party" and can be drunk from once a day to be treated like a long rest, Rayjax got something too.
- Alastrine -- goddess of life and growth -- patron goddess of Wheaton. Her relic is a tree of life pendant. She had the relic of Tsutone. She is the third restored god.
- Alastrine's temple is in a formerly lush field with a GIANT tree growing out of the back of it. When the group first heard about the temple, the tree was dead. The temple was surrounded by hoards of undead. The group was told to defeat a lich plaguing the land and sending armies of undead to the temple and they would be able to enter.
- After fighting their way through spawning undead monks, vampires that had turned the kings' brotherrs Daryl and Daryyl into slaves that tried to keep releasing more vampires, a room full of fire undead, and a room with an undead T-rex, Undead Sharkenbear (a bear with sharks for arms) and a giant Bunnicula, the group found the lich. The lich's room had 5 giant corrupted tree roots in it ,each with five bulbs growing out of it. The room had four cabinets filled with jars with items in them. All items were either a type of leaf, a vegetable, a fruit, an animal, a flower, or an inanimate object. The group had been told that lich's have aphylactery and to destroy the lich, the phylactery must be destroyed. Rayjax and Cogsworth began smashing jars and almost killed themselves with the damage. Inanimate objects did the most damage. Destroyed jars around the living thing items flew to the bulb of the tree of their category and went into the bulb which sank into the tree. If a jar of a living item was opened rather than destroyed, it flew to the bulb without exploding. When each bulb in a root had been restored, the root lost it's corruption and the lich transformed. When the last root was filled, the lich revealed herself as Alastrine. She had attempted to leave her temple with her powers and it had corrupted her and her tree, turning her into a lich. For restoring her first from being a lich and second to being a god with her pendant, she brought the people of Fishton back to life that the group/Thanch had killed with a Roc (this included Blane's family). She also gave the group rewards after they promised not to give Tsutone his relic which she had lost. Blane got an icy popscicle that does cold and force damage. Thanch got a bag of granola that restores health. Rayjax got a +2 maul and a +1 axe.
- Dreav -- god of war (or as the group dubbed him, god of actuary) -- patron god of Totorus. His relic is an abacus. He held the relic of Orsang. This was the first relic the group obtained
- Dreav's temple is inside a volcano. He was one of the gods that chose to stay in his temple to keep his powers. He has been recording the whole of human history numerically (no words just numbers, like in binary, but in base 392 math). He expressed distaste for Orsang, but otherwise allowed the group to work their way through trials to retrieve Orsang's magic hat with the promise that they would get his relic (the group was careful to promise to get, not give his relic)
- Outside Dreav's temple his war clerics settle disputes via trial by combat since they do not have Dreav to pass down judgements. The group had to help settle 3 disputes by picking a side and winning in order to be allowed entrance to the temple.
- In the first trial, amine owner wanted to send his employees into the mines without canaries to test for air quality. He said that the canaries were more expensive and a local group of druids were hounding him about the abuse. He ignored all claims by the miners that they would die instead. The miners had gone on strike. The owner was trying to use his employment contracts to force the miners back to work as most had received wages through the end of the year already and the contract did not require canaries. The miner offered the group 1000 gold in gems if they chose him. The group chose to fight for the miner, Thanch in order to protect the canaries, and Merrick because he believes in fulfilling one's contract. The wizard went along because the group had decided and refused a share of the money. In the end, Merrick donated half his 500 gold to the miners to buy canaries and Thanch donated his half of the money to the druids to buy the canaries and set them free.
- The second and third trial were less hilarious with the group more or less picking the downtrodden or just paying for the problem to go away.
- Ettinne -- god of trickery and revelry -- patron god of Fratolius. His relic is a flask. He held the relic of Arobata. This was the third relic the group obtained.
- Ettinne was one of the gods who chose to sacrifice his godly powers to leave his temple. He led a cult of partying under the name Tim that was violently protesting the king and queen of Fratolius who were trying to convince the people that Ettinne being gone was a good thing; now they could bring revelry and partying to a new, more sophisticated level including everyone attending their overpriced production of Don't Cry for Me Fratolius staring the queen. Tim/Ettinne convinced his people and Asir to help him burn down the opera house during the first production of the play. The group used the distraction to break into Ettinne's temple and retrieve Arobata's relic. The temple itself had trials involving eating and drinking foods and drinks laced with drugs and progressively making the characters worse at fighting but immune to a kind of attack. Eating each food called forth monsters to fight. If the food and drink was consumed in the correct order, the group would be immune to all attacks of summoned creatures. All of the food and drink had to be fully consumed to open the vault that contained the peacock hat of Danil.
- The group was helped with Ettinne's temple by one of Danil's acolytes. She told the group that Danil is a caring god who made her feel accepted and home unlike her real family or much of her community. She traded the group a ring of fire immunity, lightning immunity, cold immunity, and radiant immunity in exchange for Danil's hat which she then took back to Danil.
- Ettinne was one of the gods who chose to sacrifice his godly powers to leave his temple. He led a cult of partying under the name Tim that was violently protesting the king and queen of Fratolius who were trying to convince the people that Ettinne being gone was a good thing; now they could bring revelry and partying to a new, more sophisticated level including everyone attending their overpriced production of Don't Cry for Me Fratolius staring the queen. Tim/Ettinne convinced his people and Asir to help him burn down the opera house during the first production of the play. The group used the distraction to break into Ettinne's temple and retrieve Arobata's relic. The temple itself had trials involving eating and drinking foods and drinks laced with drugs and progressively making the characters worse at fighting but immune to a kind of attack. Eating each food called forth monsters to fight. If the food and drink was consumed in the correct order, the group would be immune to all attacks of summoned creatures. All of the food and drink had to be fully consumed to open the vault that contained the peacock hat of Danil.
- Arobata-- goddess of knowledge and wisdom
- She gave us a bag of holding that will only hold relics, but it will guard the relics from being sensed by gods
- She gave us a bag of holding that will only hold relics, but it will guard the relics from being sensed by gods
- Tilda -- goddess of art.
- Danil -- god of nature
- Tsutone -- god of the sea.
- Orsang -- god of magic. When he lost his powers, he just went back to studying.
Other godly beings:
- Titania -- Former queen of the elves and fey (the elves did not know her connection with the fey). She was the mother of the group's wizard. When he returned home with the group and Titania realized that the group had two godly relics, she sent them to use the relics to open a portal to her world. She told the group that she had once been a goddess and that her adventurers gave her the wrong relic when she was being restored. She tried to give it back and became linked to the item. The group put the item in their bag of holding, no one realizing the problem and when the adventurers left Titania's world and came to Aberlahn, she was pulled through to Aberlahn as well. By opening the portal with two relics, Titania was able to go home and restore her godhood. She took her husband and older son. The group's wizard wrapped up his worldly affairs and helped the group on its way before joining her.